30 experiential training games across 6 modules — 183 ready-to-use files: participant workbooks, facilitator scripts, visual setup guides, fillable session planners and reflection frameworks, in editable Word, print PDF and fillable PDF. Every game ships with the facilitator script, participant workbook, visual setup guide and reflection framework — walk in with the bundle and run a high-energy session without building a single slide.
Launch price ends in
Zohaib Butt — Coach of Coaches. Zohaib Butt — Coach of Coaches. Every game in this bundle is built for real training rooms: easy setup, genuine engagement and debriefs that turn play into behavior. One payment, your game library forever.
Real previewClick any step to open it — what it installs and the moves inside.
Every game is mapped to a leadership objective inside the crisis Management journey — open the module, choose the game that matches your session goal, and the run sheet tells you exactly how long it takes and what it needs.
Each game ships a visual setup guide: the room layout, the materials, the groups. Print the participant workbooks or run everything on screen — the room is ready before the coffee is.
The facilitator script walks you through the game move by move — what to say, when to switch, where the energy dips and how to handle the team that finishes early.
The reflection framework turns the game into a lesson: structured debrief questions connect what happened in the play to what happens at work — so the insight survives Monday morning.
Fillable session planners let you chain games into a half-day workshop or a full learning journey — timings, groups and debriefs laid out for you in advance.
Deliver inside your company or with your own clients — 30 games, 183 files, yours forever. No seat licenses, no recurring fees, no attribution slides to keep in.
Games beat lectures. People remember what they did, not what they heard — and every game in this bundle ends in a structured debrief that connects the play to the job. That is why the energy lands, why the insight sticks, and why trainers keep the bundle on the desk, not in the drawer.
Open with an energizer, run a deep-dive game after lunch and close with a reflection round — a full day of programming from one bundle, zero prep.
30 games ready to runOne game, thirty minutes, once a week — the lightest possible training habit that still changes how the team talks to each other.
30 games ready to run30 ready-made games mean a full quarter of high-energy programming across 6 modules — without writing a single activity from scratch.
30 games ready to runDrop a game into a coaching session or a client workshop to surface the real dynamics — then debrief with the framework while it is still live in the room.
30 games ready to runEvery game ships the same working parts. Pick the bundle up and run the room.
Real crisis Management games with genuine tension and real decisions — icebreakers, deep dives and application rounds.
The games are sequenced into 6 modules — a complete crisis Management learning journey from foundations to mastery.
Word-for-word scripts for every game: what to say, when to switch, how to handle every room.
Room layout, materials and groups at a glance — the setup is done before the session starts.
Every game comes with a participant workbook — print PDF, editable Word and a fillable PDF.
Chain games into half-day workshops or full learning journeys with fillable planners.
Structured debrief questions after every game — the bridge from the play to the workplace.
Buy, download, run it this week. 183 files, organised by module and game.
Deliver inside your company or your training practice — no seat licenses, no recurring fees.
Regular price returns when the timer hits zero — the $100 bonus leaves with it.
30 games · 6 modules · 183 ready-to-use files · facilitator-ready
Launch price ends in 23:59:59
Book a private session with Zohaib Butt and map your rollout: which games to run first, with which teams, and how you will measure the shift — your dated 30-60-90 delivery plan, built together.
Included free during the launch windowLaunch price $27 (regular $47) + the $100 free bonus — this week only.
Get the Complete Bundle — $27 →Most activity collections give you the exercise and leave you to guess the lesson. This bundle organises 30 games across 6 modules, gives every game a facilitator script, a setup guide and a reflection framework — so the debrief does the teaching and any confident trainer gets a professional result.
Yes. Every game opens with a visual setup guide and a word-for-word script. Read the game once, follow the script, use the debrief questions — the session is fully controlled from the first run.
An instant download with all 30 games across 6 modules — 183 files: facilitator scripts, participant workbooks, setup guides, fillable planners and reflection frameworks — plus lifetime re-download from your member panel.
A private 1-on-1 strategy session with Zohaib Butt, booked after your purchase during the launch window. You leave with a dated 30-60-90 delivery plan — which games to run, in which order, with which success measures. It is included free this week; after the window it is no longer part of the offer.
Yes — trainers, consultants and L&D teams deliver these games inside their own client engagements. The license covers commercial delivery; the only restriction is republishing the raw files as your own product.
The price returns to the regular $47 and the $100 strategy session bonus is removed from the offer. The countdown runs on your own browser (persisted for 24 hours), so what you see is your honest remaining window.
30 experiential crisis Management games, ready to run this week. One download away — at the launch price, with the $100 bonus, while the timer runs.
Instant download · Lifetime access to the files · or book a free strategy session first